You can make all monsters on the field become Zombie, and if you do, take 300 damage for each monster that became Zombie this way
But there's even more jazzing up The List this time
The real problem was that there were 11-12 T/S/S in each deck, where the average for a competitive deck has this number around 20
His ability most effectively combos with Helm of the HostHelm of the Host, a theme that can be seen with other Aggravated effects
If a Holo card has an expansion code of a white box with black text inside, that Holo card is definitely from an expansions Parallel set
I get the chase in fact, I need the chase but at a certain point the chase needs to end, and it would be nice if I could get there before the next set comes out, instead of always falling further and further behind