So what caught my eye
Mostly linear narrative, some free exploration and sidequests Manage a party of three to five characters Random encounters Turn-based battles Characters gain levels from winning fights Find and buy equipment There are many facets in common between JRPGs and other styles of RPG
Jade Avenger A 2-drop with bushido 2 is nice because its almost unblockable in the early game
FromTheShire: Very nice, flexible wrath for non-Commander formats
Elven Ambush and Elvish Promenade for going wide with lots of bodies Prowess of the Fair, Moldervine Reclamation and Poison-Tip Archer for when your elves die Timberwatch Elf and End-Raze Forerunners for big damage turns The deck has a variety of powerful elves, and for those that havent collected or built with the tribe before, there are some solid pickups which will slot into whatever way you end up building the deck like Elvish Archdruid
Whenever you do literally anything, something will likely happen, be that playing lands, casting spells, activating abilities or drawing cards