Commanding Conclusion Captain Howler, Sea Scourge | Illustration by Mirko Failoni Slapping card draw in the command zone might not seem exciting, but it does a ton to improve your decks power and consistency, especially if you pick a commander that becomes a card draw engine
These can cost hundreds of dollars each in paper Magic
Nor can I tell exactly how much further this would take their combos, but I have a feeling that it + your Chimera play while Scrap Factory is out might be doing too much for one turn to be healthy
However, it combined just fine with Tolarian Academy and High Tide to fuel combo decks which dominated their respective environments completely
In the same way, you cant pay a cost that requires you to discard a card if you don't have any cards to discard
Its natural to have people stretch and strive for exceptional when given the chance, the young artist wanting to upstage a Todd Lockwood, as it were