Commander Satoru Umezawa Whenever you activate a ninjutsu ability, look at the top three cards of your library

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Great for surviving alpha strikes, red board wipes, or just making sure your game-winning swing lands clean
4 Slogurk, The Overslime A darker take on the Ooze concept from the nightmare plane of Innistrad, Slogurk nudges you towards an interesting land-centric playstyle
I'm going to start my explanation by walking through some of the challenges we've faced
You can copy a fetch land to ramp out a bunch of lands at once, or copy a game-winning ability to end the game in a wild way