Or you could try Sazhs Chocobo into Sidequest: Raise a Chocobo, play Prishes Wanderings or Summon: Fenrir as a reasonable turn three combat enhancer, and then drop turn four Summon: Fat Chocobo and flip your Sidequest for an almost unbeatable board lead
Theres a lot that you can do with this card, whether youre reanimating lands, bringing back your Ranger-Captain of Eos , or just retrieving your Sol Ring after an artifact wipe
I just stumbled upon an interesting Gnome Stew's article: Troys Crock Pot: Draw a card, any card
As a general rule of thumb, you want somewhere between 33 and 42 lands in a Commander deck
Its good at every part of the game, and if you have cards like Heliod, Sun-Crowned on the battlefield, its an automatic win
This is why its on our list of games like Hearthstone although Magic Spellslingers lean closer to Legends of Runeterra