1 Cloud, Planet'sChampion
The card quests for one lore, and 'Chart Your Own Course' gives John Resist +1 and an extra lore to quest for - one for each location you have in play
Pros Set mechanics feel flavorful and fun Artwork is top-notch Cons The bonus sheet is inconsistent in its appearance and artwork This review is based on a retail copy provided by the publisher.
I could list every new card I love - like Alice, Growing Girl, who lends the Support keyword to your other characters and gains four lore when you reach ten strength, or Sisu, Divine Water Dragon, who allows you to draw a new card every time you quest - but in general all of the new cards in Rise of the Floodborn feel like a shift in power and ability
Arthur makes it possible to return chosen characters to a player's hand for extra lore, working nicely with an Amber/Amethyst deck emphasizing cheap character cards
We were sent a ready-to-go Commander deck, a Bundle, a starter kit with two pre-built decks, and a handful of booster packs, including 14-card Play Boosters and 15-card Collector Boosters, all bearing characters, equipment, and locations from the incredibly popular video game series, Final Fantasy