Nothing else really to say there
These not only burn away the board, but they also blow up lands, which severely hinder our opponent's abilities to recover
Of course, they have the benefit of being from Kanto, and thus, around the longest, but it's still testament to their popularity worldwide
However, as much as all of your adventures thrust you into the midst of thrilling and horrifying situations, it is only when you see how they follow upon each other that you truly begin to understand the madness at the edges of Arkham LCG The basic mode of play is not the adventure, after all, but the campaign
Survivors are banished when theyre destroyed, instead of being sent to the Graveyard
The payoff is worth it as it can cost the opponent a lot to deal with an early Chernabog, and you can chain them