If you provoke them, they grow malicious
This makes a difference more often than you might think: enabling the War Economy deck archetype I explored in a recent article, extra-turns decks, and anything which tries to partially or fully combo on opposing turns
With that being said, there are some interesting options that simply take too much effort to pull off unless you switch objectives and go for the best story
However, because it is a complex ability with limited design potential, prowess was phased out of being evergreen in Hour of Devastation
Notable Cards: Reprints and $$ Is that a Snuff Out reprint
The storyline in Pokmon Y revolves around themes of life and death, with Yveltal's presence reinforcing the narrative's darker undertones