Unfair I think for any level of Commander that isnt cEDH, what kind of interaction you choose to play boils down to asking yourself, Is my opponent doing something fair? Graveyard decks are the perfect example to look at for this, as they are fundamentally breaking the rules. Whenever a game action is achieved through spending less mana than it usually should, its considered to be breaking the rules. Similarly, when a game action rewards you with more card advantage, mana production or other resources in greater abundance than the going rate, its also considered to be breaking the rules. Breaking parity in this way whether through a play as powerful as reanimating Griselbrand or something as innocuous as flickering a morph for less mana than the morph cost is what helps us win a game of Magic
It has an effect, and then the card goes to the graveyard
Playing mono-color allows you to build around a unique expression of that colors mechanics and strengths
In my Boros Primer, I make a point of recommending cards like Burnished Hart and Sword of the Animist as crucial to the strategy, as lands are more stable investments than artifact based mana
It's true that almost all 40-card decks should play with either seventeen or eighteen lands, but in this case extreme circumstances led me to deviate and play with nineteen lands instead
In Legacy, it was used in the Doomsday deck