That alone is pretty powerful, but I would say it is even more relevant for the fighting types than others, as they typically require a ton of energy in order to execute their attacks
And the flip cards were the coolest part of the design
While that one's been printed again recently thanks to Secret Lairs, it's the last original one printed in over 20 years, long before the popularity of Commander as a format
Go wide players understand the importance of Flawless Maneuver, and I just think people are totally sleeping on the power of a free Fog in Obscuring Haze
Weirdly, Wizards didn't pick enemy or allied colors for this batch, but a mixture of both
Ive personally been playing two copies in my sideboard of Blue-Red Murktide and have been loving it, as your opponent generally brings in more removal spells to combat your creatures in post-board games, and a planeswalker like Jace is the perfect foil to that plan