Zada, Hedron Grinder Zada, Hedron Grinder | Illustration by Chris Rallis Commander (1) Creature (25) Crimson Kobolds Crookshank Kobolds Kobolds of Kher Keep Ornithopter Phyrexian Walker Goblin Bushwhacker Goblin Chirurgeon Monastery Swiftspear Skirk Prospector Hedron Crawler Iron Myr Ornithopter of Paradise Burning Prophet Dark-Dweller Oracle Festival Crasher Generator Servant Goblin Instigator Kiln Fiend Mogg War Marshal Soulbright Flamekin Bronze Walrus Scuttlemutt Simian Spirit Guide Beetleback Chief Emrakul's Hatcher Sorcery (11) Ancestral Anger Faithless Looting Kick in the Door Renegade Tactics Dragon Fodder Krenko's Command Reckless Impulse Hordeling Outburst Empty the Warrens Goblin War Party Mana Geyser Instant (28) Brightstone Ritual Brute Force Crimson Wisps Daring Escape Expedite Infuriate Might of the Meek Otherworldly Outburst Pyroblast Red Elemental Blast Rouse the Mob Rush of Adrenaline Samut's Sprint Titan's Strength Accelerate Battle Hymn Blazing Crescendo Fists of Flame Flaring Pain Inordinate Rage Raking Claws Stun Sudden Breakthrough Temur Battle Rage Downhill Charge Flick a Coin Seething Song Goblin Wizardry Artifact (6) Springleaf Drum Arcane Signet Fellwar Stone Fire Diamond Mind Stone Thought Vessel Land (29) Desert of the Fervent Dwarven Mine Forgotten Cave Mountain x25 Smoldering Crater I love Zada, Hedron Grinder

Riftsweeper A casualty alongside Karakas, Riftsweepers ability to shuffle someones general into their deck from exile, which is where they lived at the time, indirectly led to the creation of the command zone
There are trap cards, which work the same as they do in Yu-Gi-Oh
Bristling Hydra: [Category 2] ETB yield is 3 Energy for 4 mana, then you can spend 3 Energy to place a +1/+1 on this creature and give it end of turn Hexproof
Whenever an opponent discards a card, you may gain 3 life
The trigger might be quite good, especially with damage doublers