White is also great when it takes advantage of symmetrical effects like Wrath of God and Armageddon
When I summon large creatures into play Warstorm Surge deals damage to my opponent, and when I sac those, Stalking Vengeance hits them on the way out
The clause on Tyvar might seem good if you add him (which is good idea, btw- he'll be worth it even if he doesn't stick around too long), but even then you have to remember that he won't find Tyvar the majority of the time
1 2 3 arXiv:2003.05119 [cs.AI]
I got less mail on this column than the first one, but still enough to make this list
I also threw in the more powerful venture cards just to maximize that AFR feel (and our odds of a 2-turn dungeon clear) with the exception of Acererak, who isnt quite as cool when we want to smash out repeated loops of Tomb of Annihilation compared to just one