That can be mitigated by having players purchase digital versions of cards and decks
The audience had been asking for it for years, so we had the added pressure of living up to expectation
Descent into Avernus is a great example of a card that has that group hug feel by giving everyone Treasure tokens, but the card is really just there to kill everyone, which is more slug than hug
Alternatively, if one cell of a match is 4 (a win and a tie), the other should be 1 (a loss and a tie)
If you have a particular chase card you're after, for instance, your odds of tracking it down go way up compared to if the entire cardpool was within one pack
Among the feedback theyve given you to make your illustrations more representative of the Pokmon subjects and the Pokmon TCG, is there anything that has particularly stuck with you