Collective Voyage Im not fond of cards that completely break open the developing stages of a game, but Collective Voyage can lead to silly matches where people are casting their finishers on turns 3-4
Red gets you good damage doublers, white gets you lots of lifelink, and blue gets you a bunch of interaction
8: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step." X: Return target nonlegendary creature card with mana value X from your graveyard to the battlefield
Im most excited to see the impacts of the new sets in Standard and Pioneer especially with the first ever Pioneer PT coming up
Paired with the playful, distinctive style of Wizard of Barge, which depicts the Goblins of Magic as silly, loveable little gobbos, this 100-card Commander Deck is unlike any other
Like other five-color commanders, Sisay, Weatherlight Captain offers some flexibility in how players can build their deck