Your odds of drawing it, playing it, and having an informed opinion of it are very slim
And yes, I am fully aware that there are workarounds to try to make the economy cheaper, with the biggest being playing a bunch of limited and rare-drafting aggressively, but just because there is a weird hack to make a very unfriendly system slightly more friendly doesn't mean the system is good
Each Innistrad: Crimson Vow draft booster contains 16 Magic: The Gathering cards of which: - A double- or single-faced rare or mythic rare
With that beast out of the way, lets get onto the best tribal cards in Commander
Formless Genesis produces a token that gets bigger with every land in your graveyard, and that token has deathtouch
This is good fixing, although I think the duals are usually a little better