Successively cast creatures will play defense or join the offense if you've got something like Rhythm of the Wild giving them haste
Whenever an opponent discards a card, that player loses 2 life
There are three decent activated abilities to pinging a creature, gaining life and nerfing an artifact / enchantment - again, not too shabby
Despite the code cards being from Black and White boosters only, one code card=one pack of your choice from HGSS-On
This commander can benefit from some cool niche cards like Squallmonger, Pestilence, or Noxious Field
In order to play Crippling Chill in our deck and have it be effective, we have to keep lowering the overall power level of our deck to a point where I dont feel comfortable facing off against the likes of Rekindling Phoenix or Teferi, Hero of Dominaria