Being restricted to green doesn't do any harm here, as simple ramp spells like Entish Restoration can generate you the resources you need to throw down game-winning permanents early on
Youll want some mill, some delve, and some flashback to make huge insect tokens at will
So, what did you think of my Top Thirteen
It is meant to allow sparing money on expensive cards from third-party sellers, like any card on the reserved list, in case they dont work for your deck in the way you envisioned them
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These are some of my favorites: Caustic Caterpillar, Hammer Mage, Manglehorn, Reclamation Sage, Viashino Heretic, Sunder Shaman, Acidic Slime, Ingot Chewer, Molder Slug, Bane of Progress, Nature's Claim, Hull Breach, Cindervines, Vandalblast, By Force, Meltdown Artifacts/Enchantments: Ulvenwald Tracker, Polukranos, World Eater, Balefire Dragon, Blasphemous Act, Chain Reaction, Sudden Demise, Rolling Earthquake Creatures: Scavenging Ooze, Deathgorge Scavenger, Loaming Shaman, Ravenous Slime Graveyard: Acidic Slime, Decimate Flexible: Tutors The best creatures that can also tutor have to be Fierce Empath, Fauana Shaman, Imperial Recruiter, and Woodland Bellower