I have seen speculation that reprints were added and the set size increased to 100 thus allowing the booster pack count upped from five to seven
Decks with a high density of cantrips and other velocity-granting effects are able to play preposterously low land counts for their curve, a principle first put into practice by Alan Comer and his Turbo Xerox deck over twenty years ago

Prizing: Champion: The winner receives 1 Maleficent Monstrous Dragon Champion playmat, 1 Alternate art foil Maleficent Monstrous Dragon promo card, and 8 Fabled Booster Packs Second through Fourth place: receive 1 Alternate art foil Maleficent Monstrous Dragon promo card and 4 Fabled Booster Packs Fifth through Eighth Place Finishers each receive 1 Alternate art foil Maleficent Monstrous Dragon promo card and 3 Fabled Booster Packs Ninth through Sixteenth Place Finishers will each receive 1 Alternate art non-foil Maleficent Monstrous Dragon promo card and 2 Fabled Booster Packs for participation at the end of the swiss rounds Event Schedule: 12:00pm Sign-In 12:30pm Round 1 Paired 1:30pm Round 2 Paired 2:30pm Round 3 Paired 3:30pm Round 4 Paired 4:30pm Top 4 5:45pm Final Round 6:45pm Top 4 Prizing Awarded This schedule assumes the maximum number of rounds and that all rounds go to time

I want to take a special moment to talk about Hatching Plans from Enchanting Tales , because I think it did something awesome that Id actually like to see more of on bonus sheets
It also keeps Hydro-Man safe from sorcery-speed removal and board wipes, though it removes it as a blocker, so theres some trade-off for your forbidden blue ramp
Gone are the days when Savannah Lions or Serra Angel were the best creatures most good creatures nowadays have a wall of text and create interactive gameplay beyond just its baseline stats