Artifact creatures and Human creatures you begin to control later in the turn and permanents you control that become artifact creatures or Human creatures later in the turn won't gain indestructible
Enchantments are harder to get into play quickly than artifacts or creatures, but Id never expect it to be Modern legal
Instant Kindred - Eldrazi Thief of Existence Devoid (This card has no color.) When you cast this spell, exile up to one target noncreature, nonland permanent an opponent controls with mana value 4 or less
Other new mechanics specific to this set, Tiered spells and Job Select, are also fun and well represent Final Fantasy, but from a Magic perspective, they are similar to previous existing mechanics
Trimming our list down once more, I am left with 10 options
This was at least a decade ago but never the less that is a big claim