After all, if you control teleportation, then how can a creature actually intercept you
Have an awesome day and thanks ever so much for reading!
On Wednesday, I got together a pod of six and drafted this deck: The cantrips functioned perfectly in the deck by which I mean not that they were overpowered, but that they made the games more fun
Each one has its own strengths and weaknesses, with some ultimately coming out stronger than others
Creature (28) Lunarch Veteran x3 Selfless Savior Skyclave Apparition x2 Soul Warden x4 Heliod, Sun-Crowned x4 Trelasarra, Moon Dancer x4 Voice of the Blessed x4 Ranger-Captain of Eos x2 Scurry Oak x4 Instant (4) Enchantment (4) Land (24) Branchloft Pathway x4 Castle Ardenvale x2 Forsaken Crossroads Overgrown Farmland Plains x8 Sunpetal Grove x4 Temple Garden x4 Sideboard (15) Ajani, Strength of the Pride x2 Cleansing Nova Declaration in Stone x2 Dromoka's Command x2 Giant Killer Gideon Blackblade Rest in Peace Skyclave Apparition x2 Thalia, Guardian of Thraben x2 Yasharn, Implacable Earth Lets use a list from the Hooglandia Open as an example
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