This means an extra land drop, another attack phase, and a whole new untap
At the start of your combat step, all your Merfolk creatures explore, revealing the top card of your library and putting it into your hand if its a land, or giving that Merfolk a +1/+1 counter and then letting you choose to keep it on top of your deck or into your graveyard
But, before the last featured rares for the base set are revealed tomorrow, we are starting with the Commander Masters precon previews, which can arguably be treated as the "better" part of the anticipated set
In a perfect world, Id run four of each of these cards and use them as a core part of your strategy
Honestly, this card is probably better in the 99 of decks than at the front, but I do think it can lead a deck on its own
Ruric Thar, the Unbowed In 60-card Magic , some of the most powerful cards tend to be noncreature spells, and the same is true for Commander