Changed So Long
That deck actually saw play in one game and managed to win, thanks to some very good luck and the aforementioned very good synergy
When it enters the battlefield, target opponent reveals their hand and the caster can choose two cards for them to discard
Lilo - Best Explorer Ever Pros: Team Challenger +2 tempo burst, can hit ready characters via Alien trigger Cons: Needs bodies, wants Alien tag Scar - Finally King Pros: Ally anthem plus repeatable card draw Cons: Sacrifices Allies, needs a specific curve for full value Tinker Bell - Giant Fairy Pros: Shift, ETB 1 to all foes, extra 2 damage on banish Cons: Six-cost can clog, needs earlier Tinks for earlier impact
Undying is a much more powerful mechanism than persist but no monsters with either effect have been printed that are so devoid of drawbacks and so easy to include in decks as the Finks
So, if you're new to the column, you can either start at the beginning or just check the articles so far to see where you'd like to begin