If your opponent has a crazy strong monster, you can use Zoo King Alpha before bringing out your monsters
Likewise, it could be that they have a spell/trap set in their spell/trap zone, so you can place a spell/trap in that same column on your side of the field, and now theres 2 cards in that column, letting you special summon a Mekk-Knight to it On top of being able to get out strong monsters this way multiple times per turn, they have multiple effects, some of which let you move the cards on the field so that you can summon to the same zone (because the columns had 2 or more cards in them) multiple times by letting you move the card you just summoned out of the way and put a new one there

$2.49 Rikku, Resourceful Guardian (Surge Foil) Final Fantasy Commander Decks $0.49 Summoner's Sending (Surge Foil) Final Fantasy Commander Decks $0.49 Collective Effort (Surge Foil) Final Fantasy Commander Decks $0.49 Yuna's Whistle (Surge Foil) Final Fantasy Commander Decks $1.49 Yuna's Decision (Surge Foil) Final Fantasy Commander Decks $1.99 Auron, Venerated Guardian (Surge Foil) Final Fantasy Commander Decks $0.49 Urianger Augurelt (Surge Foil) Final Fantasy Commander Decks $1.49 Maester Seymour (Surge Foil) Final Fantasy Commander Decks $0.49 Rikku, Resourceful Guardian Final Fantasy Commander Decks $0.49 Shelinda, Yevon Acolyte (Surge Foil) Final Fantasy Commander Decks $0.49 Gatta and Luzzu (Surge Foil) Final Fantasy Commander Decks $0.49 Barret, Avalanche Leader (Surge Foil) Final Fantasy Commander Decks 0 results found
even if the card had no further text, that would be compelling enough
If you can fill your graveyards with bomb creatures, you shouldnt worry much about giving an opponent a reanimation spell
Deluxe Shattered Glass Goldbug This one is more up my alley