Enchantment - Saga Enchantment (CTRL to add secondary) Instant Mutational Advantage Permanents you control with counters on them gain hexproof and indestructible until end of turn
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The color identity means this card could not exist as created in just colorless, so it's more powerful, (compare it to the Karve above) but the white identity in the least played color also drops it down a bit
So for each color pair, Ive selected two commons that gain value in that specific archetypenot necessarily the strongest commons overall, but the ones that clearly synergize with its strategy
Casting big creatures also grows this, combating the general weakness of mana dorks becoming irrelevant later in the game
If you have an amazing five color deck, but your mana base is off, then you are not going to be playing much of anything