Twinflame Travelers Twinflame Travelers quietly does a lot of work in elemental decks
I shy away from most cards that tutor specific creature types and focus on cards with the broadest applicability
For reference, before the tax was added to the Companion mechanic, as long as you upheld the deckbuilding restriction that the Companion requested, you could add your Companion from the Companion zone (your sideboard) to your hand at no cost essentially allowing you to begin the game with a guaranteed extra card in hand
Wizards introduced this textured foiling process that makes the card feel like its actually armored
According to official rulings, this "ability includes permanent spells (Artifacts, Creatures, Enchantments, and Planeswalkers), not just Instant and Sorcery spells." Against a mono-color deck, Iona offers a devastating blow
You can only use each effect of "Fiendsmith in Paradise" once per turn