It only enchants Forests, which is hardly a restriction since enchantress decks often lean green
(The end step happens after the added untap, upkeep, and draw steps.) The enchanted player's additional beginning phase will be a lot like their normal beginning phase
One of the most important things to help in playing him effectively is to have a deck that is good at building up your ink as quickly as possible, or ramp as it's known on the battlefield
Archetypes like the Lurrus of the Dream-Den-less versions of Boros Energy or Domain Zoo can benefit from it in the Sideboard and punish the recurrence of Timeless' greedy mana bases
After all, when it comes to 60-card formats and Commander, there are really only two cards in the set that have made significant contributions Merchant Scroll, and Memory Lapse
Brainstorm remains a cornerstone of many blue card advantage engines