(Equipment, Auras you control, and counters are modifications.) An Aura controlled by an opponent does not cause a creature you control to be modified
A 1-drop on turn one, a 2-drop on turn two, and a one and 2-drop on turn three and you can just tap them all and cast this very well sized offensive and defensive creature, while also augmenting every creature you have in play
This deck represents what The First Chapter did best: Showcase the iconic characters of Disney and give the players an engaging TCG
Sapphire/Steel Starter Deck Strategy Play and buff your Detective characters
And the cards that Battle for Zendikar brings to Casual Land are certainly intriguing
Provided the system generally works and is heading in the right direction, we'll begin making revisions soon after MagicCon for any structural changes we want to include