Going first has a slight advantage since the starting player has a chance to play cards before anyone else
That can depend on which of the trading card game's ink types you favour: do you like the fun combo potential of amethyst
Interestingly, the Void is also included within the Final Fantasy universe, but is not represented as a crystal like these other elements
Restoration Magic seems almost certain to see play alongside or in place of Shardmage's Rescue, Fire Magic is an interesting tool both for and against decks like Izzet Steel-Cutter, and Thunder Magic at least has upside over Shock, though the inability to target noncreatures means it seems unlikely to supplant Burst Lightning
Captain, Colonel's Lieutenant, and Rapunzel, Letting Down Her Hair with more Evasives: Tigger, Wonderful Thing
14 Magic: The Gathering cards per booster 14 cards of rarity Rare or higher 36 Uncommon cards 69 Common cards 1 Land card