What do you think of the new Magic the Gathering Secret Lair Cards for Warhammer 40k Orks, Age of Sigmar, and Blood Bowl
It consisted of 302 cards (and there's actually a pretty funny backstory on why) and the rarity distribution was as follows: 75 commons, 95 uncommons, 117 rares and 15 basic lands
It's one thing to stop your opponent's game plan by efficiently reacting to their plays, it's another entirely to just stop them from being able to play the game in the first place
You can tap Rosheen to add four generic mana to your mana pool, though you can only use it on spells and abilities with X in the cost
It often will also get all creatures +1/+1, and on rare occasion make a copy of all non-legendary creatures
These tournaments have historically been easy for me to predict, and I dont see that changing in the near future