Scout Unit Hemlock Vial Ichor Wellspring Inverted Iceberg Lantern of the Lost Lembas Mephitic Draught Metalspinner's Puzzleknot Pendulum of Patterns Poet's Quill Potion of Healing Prophetic Prism Ransom Note Refurbished Familiar Ribskiff Robobrain War Mind Runaway Boulder Saheeli's Lattice Sanguine Statuette Scrapwork Mutt Scrapwork Rager Sicarian Infiltrator Skyscanner Sleeper Dart Solemn Simulacrum Soul-Guide Lantern Spare Supplies Staff of Eden, Vault's Key Staff of the Storyteller Supply Drop Terrarion The Grand Calcutron The One Ring Towashi Guide-Bot Triarch Praetorian Tsabo's Web Wedding Invitation Wedding Ring Wizard's Rockets
What makes him even better is that any deck of any type and playstyle can benefit from him
The sacrifice is the real draw to this lord
ATK 2100/DEF 2500 [/spoiler] [spoiler=Hermes (D013)] Mython Deity Hermes WIND/****/Fairy/Xyz/Effect Effect: 2 Level 4 "Mython" monsters Once per turn, you can detach 1 Xyz material from this card, then you can negate an attack that targets this card and inflict damage to the opponent equal to the attacking monster's level x200
The starter for this swarming-based "Morphtronic" playstyle is "Gadget Gamer", who can search for a Level 1 Machine (which all the above phone-formed "Morphtronic" monsters are), and then Special Summon it and "Gadget Hauler" from the Deck
Of the smaller Heroes, Elemental HERO Clayman and Elemental HERO Sparkman are the most played