Your Bone Miser will probably file a grievance with your union and ask to be assigned to a better post
Skullclamp Another artifact so powerful that it has been awarded the honor of a ban in Modern and Legacy, Skullclamp is a beast in any deck that can generate an abundance of X/1 creatures, like with Bitterblossom
When Zendikar debuted as Adventure World with Quests and Traps and such, it also had Allies to come together across colors, and then a full party when we came back too and tons of great Allies too
Given how often youll be gaining life in Orzhov, this could offer sweet consistent removal for just 2 mana
Bodyguard cards are a bit of a speciality of the steel ink type and, when exerted, force opposing characters to target them when challenging
That besides, Bitterblossom is perfectly capable of winning the game on its own if it's backed up with enough removal and lifegain