Starting Town Starting Town is a flexible pain land for aggressive decks that can also help town synergies
It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or any Auras or Equipment attached to it, or any non-copy effects that have changed its types, color, power and toughness, and so on
(2025-06-06) Multiple finality counters on a single permanent are redundant
We received Final Showdown and Split Up last year, and Clouds Limit Break is a little bit of each of those cards rolled into one
At the same time, it's very aggressive, which led to it being banned from Standard
Beyond the Horizon allows you to choose who can discard their hand and draw three cards , a nice new solution for Steel players looking for some form of helpful card draw