You just take two half-decks, mix them together, and play
Sure, theres value in the ability to activate it over and over again on players endsteps as the game goes ever longer, but this isnt the kind of value to write home about
My problems with it are that it has a high mana value, so that upkeep trigger wont always be all that impactful, and the activated ability also hits your own creatures
the best way to discover what Magic has to offer, they're perfect for building decks, playing games with friends, and are tons of fun to open #15
Its an oddball release with strong Gen III evolution lines and a focus on energy flexibility, making it more experimental than powerful
Ill offer my opinion on the Top 3 cards in each color and a few Honorable Mentions, as well as my favorite reprint