Not only do see your permanents grow if they have counters, but you also have a 6/6 Trample and Hasty threat so you are able to get into combat comfortably
Since the third mode doesn't require a target, it is always eligible to be chosen
You Find Some Prisoners (Dungeons & Dragons: Adventures in the Forgotten Realms) I adored the cycle of cards that brought us You Find Some Prisoners, even though I felt like some of them lacked the utility required to see much play in Commander
Living End involves putting creatures into the graveyard, while Glimpse of Tomorrow involves you filling the board with permanents, but Temur Footfalls simply just casts the cascade spell to get the pair of rhinos
Sharkey, Tyrant of the Shire I actually really like Sharkey, Tyrant of the Shire, and I think it could lead to some very unique gameplay situations
So look to the colors that have the hardest time powering up creatures like blue or black that might need access to more powerups