What I like about Fatal Push is that it presents some interesting decisions around how to sequence your lands
In Commander, you can only play one copy of each card in your decks (except for those whose text say otherwise, like Shadowborn Apostle and basic lands)
When cards you own on MTG Arena are banned, you get wildcards back of an equal rarity, which you can then spend on new cards
That said, theyre hoping to resell them for a profit, so you might not get maximum value this way
"Alpha, Beta, and Unlimited Editions"
And a Negate is never useless later in the game as a top deck, unlike the Modal lands where a tapped land wasn't that heavily desired later and the spell isn't playable