What it does come with is a pack containing 10 full-art, foil chocobo basic lands, and two of 20 borderless rare or mythics
In your first game, youll play with the deck you started out with, but in games two and three, you can make slight modifications to your deck
The fact is, original print runs can't really be undervalued, as they're never happening again
The combination of Haste and Mentor with the powerful effect of preventing noncombat damage makes it very aggressive
Stapling that to a modal card that is also just solid board wipe protection is a way to make that effect playable
This can come in the form of Assault Formation effects that reverse how your combat damage is dealt, or maybe Phenax, God of Deception using toughness to mill opponents