Characters with Ward like Jetsam, Riffraff and Flotsam, Riffraff (if you have Jetsam in play) are particularly sticky , while Evasive characters like Don Karnage, Prince of Pirates and Wildcat, Mechanic can be hard for your opponent to remove
That isn't enough
If you have two or more active Broom cards, Yen Sid quests for three lore instead of one
Similarly, when Fairy Godmother Mystic Armorer from the Rise Of The Floodborn pack is in play, the strength of all your characters in play increases by three points, and if this card is banished, you get to return it to your hand, not the discard pile
This always makes games more interesting and allows for a wider variety of approaches to deckbuilding
Lilo can quest for two lore each turn, so even though shes not very strong, she can keep coming back for more