The difference between 3-2 and 4-1 at your next FNM might just be those fifteen cards you brought in from the side

Release date: 2014-04-22 Aegis of the Gods Ajani's Presence Akroan Mastiff Armament of Nyx Banishing Light Dawnbringer Charioteers Deicide Dictate of Heliod Eagle of the Watch Eidolon of Rhetoric Font of Vigor Godsend Harvestguard Alseids Lagonna-Band Trailblazer Launch the Fleet Leonin Iconoclast Mortal Obstinacy Nyx-Fleece Ram Oppressive Rays Oreskos Swiftclaw Phalanx Formation Quarry Colossus Reprisal Sightless Brawler Skybind Skyspear Cavalry Stonewise Fortifier Supply-Line Cranes Tethmos High Priest Aerial Formation Battlefield Thaumaturge Cloaked Siren Countermand Crystalline Nautilus Dakra Mystic Daring Thief Dictate of Kruphix Font of Fortunes Godhunter Octopus Hour of Need Hubris Hypnotic Siren Interpret the Signs Kiora's Dismissal Pin to the Earth Polymorphous Rush Pull from the Deep Riptide Chimera Rise of Eagles Sage of Hours Scourge of Fleets Sigiled Starfish Thassa's Devourer Thassa's Ire Triton Cavalry Triton Shorestalker War-Wing Siren Whitewater Naiads Agent of Erebos Aspect of Gorgon Bloodcrazed Hoplite Brain Maggot Cast into Darkness Cruel Feeding Dictate of Erebos Doomwake Giant Dreadbringer Lampads Extinguish All Hope Feast of Dreams Felhide Petrifier Font of Return Gnarled Scarhide

Kenrith often saw play alongside Cavalier of Flame in Fires of Invention decks, where the two creatures combined abilities could increase creatures power and allow them to get through for more damage
The tradeoff is that you dont get a trigger for mutating like all the others, but the stats look good for a defensive creature that generates cheap advantage every turn its alive
It impresses with extra-high clarity, while providing optimal UV protection
He also tricks the pyromancer planeswalker Chandra Nalaar into investigating the eye, by telling her about a magic scroll that will teach her a new spell called Ghostfire