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Sakamoto Days 16 - Yuto Suzuki Classic Fiction To win the game

SKU: 61990810531

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Description

To win the game

Two friends set out to rescue a pair of horses slated for slaughter

cut-throat politics

unveils a solar system of swordplay

Atticus takes on the case and finds himself battling a London gang who are selling their drugs in Salisbury and a host of witnesses who don't seem to be telling him the truth

Sakamoto Days 16 - Yuto Suzuki Classic Fiction To win the gameSakamoto and friends are busy trying to get tickets to the Assassin Exhibition of the Century to stop Slurs terrorist plot of assassinating the JAAs chairman. To gain entry, Sakamoto puts his hopes in a black market auction, but a ticket buying battle breaks out with a mysterious person whos trying to obstruct him!

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