Local game shops or trade events are solid for bulk or in-person offers
Hellish Sideswipe Heritage Reclamation Hivespine Wolverine Insidious Fungus Kellan's Lightblades Kellan, Inquisitive Prodigy Leatherhead, Swamp Stalker Make Your Move Mutant Chain Reaction Nettle Guard No Witnesses Nocturnal Hunger Nutrient Block Origin of Metalbending Over the Edge Overwhelming Surge Pawpatch Formation Price of Freedom Pyrrhic Strike Radiant Strike Reclamation Sage Requisition Raid Reroute Systems Rhino's Rampage Rock Soldiers Scrap Compactor Scrapshooter Season of Gathering Seedship Impact Shattered Acolyte Shattered Wings She-Hulk, Jade Defender
I use a lot of insider terminology, so I often get questions asking me to define commonly used words
Divide by Zero Right now, Alchemy is a lot of casting the same card over and over again into your opponents Divide by Zero and Fading Hope, only for them to cast Lier, Disciple of the Drowned and do it all over again in what is a blatant mockery of its no counters clause that is intended to protect players from this exact play pattern
Whether thats because its tougher to resolve this kind of interaction on SpellTable, or theyre just underplayed, its really anyones guess
Think of it as Magics sly cousin, less fireball, more mind games