Cackling Fiend Most discard in multiplayer is weak because it only hits one player, often makes an enemy of that player, and usually doesnt scale in power to reflect the neediness of card advantage in a format where you are being outdrawn one-to-X, where X is the number of opponents you have
This one mana enchantment does a very similar thing to Dead Weight but it can also be used as that extra pump-up for Valduk, Keeper of the Flame decks
Dragon Shield doesnt give you the option to do edge-to-edge art, likely because of concern about chipping and errors in the manufacturing process
The difference here is that while those cards are being discarded, your opponents entire board is also taking persistent damage
Since two replacement effects deal with the same object, the controller of the object chooses the order in which to perform them
For example, an alpha and beta Black Lotus is going to be worth a lot more than an unlimited and revised Black Lotus, just because it was from the rarer, harder-to-come by initial release