Generally speaking, in a game of Commander, we very rarely let our Commander stay in the exile zone, because if we cant get it back again
I considered doing something like a $25 deck limit league but that still put him in the position of putting together 100 cards out of 25,000
Another creepy White Card, here less is definitely more
But its true that Ive been inspired by the greatness of Crimson Vow Draft to grind Bronze-to-Mythic for the first time
Treasure is always present in a game, accelerates decks forward, smooths out mana issues, and is difficult to ever truly interact with, except by hosing other fair decks
These are extremely scarce, unique cards that often bend the rules of Magic Un-set style and show off mechanics and references that wouldnt work on a typical Magic card