Chrome Mox Zuran Orb Brainstorm Sensei's Divining Top Mystical Tutor Spell Pierce Swords to Plowshares Fire/Ice Lightening Helix Snapcaster Mage Balance Isochron Scepter Remand Arcane Denial Lat-Nam's Legacy Disenchant Trinket Mage Timetwister Jace, the Mind Sculptor Elspeth, Knight Errant Gideon Jura Temporal Mastery Terminus Bonfire of the Damned 16 Lands (I cannot be bothered to work out a sensible mana base for a deck I'm not going to battle with, sorry
You pretty much need to build a deck around this card to truly take advantage of it
The deck is full of some of the most powerful Dimir horror creatures, including big names like Grazilaxx, Illithid Scholar, Overcharged Amalgam, and even Hullbreaker Horror
The deck will likely combo off as the game goes long, but combo lines are often convoluted and require many pieces
I dont like the second ability because a 2/3 with no evasion is far from guaranteed to connect
And, for fans unfamiliar with FINAL FANTASY VIII, it really makes you ask, "What's going on in this game