The strategy generally revolves around spamming out weaker Level 4 monsters to summon the base Xyz Monsters, which through various effects allow you to Summon out the true boss monsters of the deck
If you do, you get both of the other powers plus every monster your opponent controls while Mercury is on the field (even monsters they play later on) loses all of its original ATK making it a clear path to your opponents Life Points
You draw three lands with an empty hand and this becomes 5/5, which would be awesome
Modern Horizons 2 is a real crowd-pleaser, containing a mixture of much-needed reprints and intriguing new cards: some which clearly slot into existing strategies, and some which will help create entirely new avenues of play
With Cranium Favorites, it takes just two players and five minutes for a quick burst of fun
It swaps cheap baubles for massive graveyard threats whenever it enters or attacks, and its power stays high if you control expensive artifacts