You wont always need a board wipe, so you can always cast it for one of the cheaper modes if theres a problem that needs to be dealt with, but I definitely dont mind destroying all tapped creatures for six mana at instant speed
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Five loyalty with a four-mana 'walker
Ademi of the Silkchutes Adept Watershaper Aegis Angel Agent of the Shadow Thieves Ajani's Presence Akiri, Fearless Voyager Akroma's Will Akroma's Will And They Shall Know No Fear Angelic Guardian Archangel Avacyn Azlask, the Swelling Scourge Bant Basri Ket Bast, Panther Goddess Bastion Protector Besieged Viking Village Bleeding Effect Blizzard Brawl Bonds of Mortality Boromir, Warden of the Tower Break of Day Bulwark Ox Campsite Cuisine Captain America, Skybound Cecil, Redeemed Paladin Chance for Glory Darksteel Forge Dauntless Escort Destined // Lead Destined // Lead Divine Resilience Duty Beyond Death Eldrazi Monument Elspeth, Knight-Errant Emeria's Call Endurance Bobblehead Ephemeral Shields Erebos's Titan Etchings of the Chosen Everybody Lives
Sun Titan
You generally want between 30-40 lands in a Commander deck including basic and special lands