I swear I tried to figure this one out, but I came to the conclusion that even if there were some convoluted way of pulling Fang out of our deck like a rabbit out of a hat, it would take up way too much deck space anyways
You get great combat keywords in vigilance and first strike, an extra combat phase, and an additional main phase
Gaeas Avenger The oldest card on this list by far is this Treefolk with variable power and toughness that originally released in 1994s Antiquities set, which had an explicit artifact theme
One of Magic's best control cards, Teferis functionally a 3-mana walker, since it refunds 2 of your mana if youre able to resolve it and +1 right away
Really I just see this as a combo piece and so it is somewhat narrow, it is not even that powerful compared to many of the possible targets, and certainly not for its mana cost, it is just so highly convenient for combo
For example, this cost one Minnie Mouse card gains two strength while she is at a location, making her a much stronger threat than a 0/3 character would be