Set: Arcane Rising Unlimited Edition: Unlimited Finish: Regular Type: Hero // Weapon Subtype: Bow (2H) Rarity: Token Class: Ranger // Runeblade Life: 40 Intellect: 4 Once per Turn Action - [1 Resource]: If you have no cards in your arsenal
(Create an Aether Ashwing token and put the ash under it
you may deal 1 arcane damage to any opposing target
Set: Dynasty Finish: Cold Foil Type: Action Rarity: Marvel Class: Mechanologist Cost: 4 Power: 5 (Constructs resolve flipped as an item in the arena
target dagger you control deals 1 damage to them
Gold-Baited Hook (Cold Foil) [SEA125] (High Seas) Cold Foil Bow (2H) Set: Arcane Rising Unlimited Edition:Set: High Seas Finish: Cold Foil Type: Equipment Subtype: Arms Rarity: Legendary Class: Pirate Action {t}: Your next Pirate attack this turn gets "When this hits a hero, steal a Gold token they control, otherwise create a Gold token." At the beginning of your end phase, if you haven't created or stolen a Gold this turn, destroy this. Go again Battleworn (When the combat chain closes, if this defended, put a 1{d} counter on it.)