In the early game, youll drop some ways to make your artifact spells cheaper or start some counter shenanigans, with cards like: Enthusiastic MechanautEnthusiastic Mechanaut ThrummingbirdThrummingbird Moxite RefineryMoxite Refinery Once in the midgame, youll start some value generators that take advantage of your proliferate engines: Insight EngineInsight Engine Long-Range SensorLong-Range Sensor Lux ArtilleryLux Artillery When your board is more dice than cards, youll cast one of these haymakers to close the deal: Deepglow SkateDeepglow Skate Depthshaker TitanDepthshaker Titan Wake the PastWake the Past Its just a phenomenally well put-together deck, with so much to offer on its own and as a gateway into either counters or artifact decks
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Whenever a Curb-Stomp Battle is demanded for the plot, expect this to get spammed a lot
This means you can pay these costs with any Basic Energy you want
Even the Final Fantasy franchise's adorable Moogles get their time in the spotlight, with one piece of artwork showing off a messenger Moogle
Its a severe trade off but it can be really helpful if you know that those cards can win you the game that turn