Mufasa is a high-cost card in terms of getting him onto the field, but his willpower of nine and his gaining you four lore anytime he quests would make a compelling case all on their own
It may have been outclassed in recent years by Modern Horizons Kaldra Compleat, but the power of that card doesnt match the theatrics and flair of the original
Fated Retribution, Hour of Reckoning, Ondu Inversion // Ondu Skyruins, and Vanquish the Horde can either make us a ton of tokens or blow up the world
With only one of each basic land, I'm looking at that rare "true" singleton EDH deck
Here are ten staple win condition cards that I look to when doing new builds: Craterhoof Behemoth Description : Craterhoof Behemoth is a creature that grants all your creatures trample and +X/+X until end of turn, where X is the number of creatures you control
There's also the surprise inclusion of Moonshaker Cavalry, which for its power feels like the white equivalent of getting Craterhoof Behemoth reprinted in a Commander precon