Teval cares little for individual conflicts and struggles, meaning she rarely hesitates to sacrifice the few in favor of the many
This is one of the strengths of WOTC R&D, and I hope we see more updates and adjustments like this on other obsolete mechanics in the future!
Whenever The Goose Mother attacks, you may sacrifice a Food
Instead of providing a steady stream of value, Feral Ghoul wants to grow into a threat your opponents cannot ignore, and dump a bunch of Rad Counters on them as a parting gift
Ignore how counterproductive weakening your board sounds on the face of it
As for Armored Ascension, its not the first of its kind to reward mono-color decks, but I wanted to highlight it here as part of this focus on color-based restrictions